I’ve been updating some of my Deathwatch space marines so that they’re a bit more consistent – sternguard and veterans get nicer shoulder pads (the metal ones from Games Workshop), sternguard with their special issue ammo get the deathwatch boltguns with ammo selectors (also from that kit), normal marines get standard boltguns and plainer Inquisition shoulder pads, and veterans get forgeworld boltguns.
Thus, I’ve changed out Kantor’s bolter for a forgeworld one.
Dorn’s Arrow goes pre-heresy
Similarly, I’ve swapped out the Librarian’s bolt pistol for one from forgeworld as well.
Forgeworld Bolt Pistol
Along with this, I’ve redone the apothecary I did ages ago for a Deathwatch RPG campaign, so that now his gun is magnetised and swappable for a bolt pistol (since apothecaries don’t get special ammo in 40k, if I ever actually use an apothecary in a command squad that is), and given him a nicer shoulder pad.
Shoulder Pad (I went a bit overboard with the wash though…)
I also edge-highlighted his reductor arm in white, to make it pop a bit more (as it looked a bit too grey before).
Re-highlighted the reductor arm, to make it a bit more white
As I promised last week, here are the painted photos of my Salamanders Movie Space Marines. I also did up a Vulkan conversion for them, although he’s a lot plainer and cleaner than the standard-sized Games Workshop model.
My view of the Salamanders chapter is that of pragmatic steadfastness, with individual members being largely self sufficient (hence being able to maintain their own wargear). They wouldn’t go over the top with extras – good-quality, working wargear would be the priority, with only a little ornamentation for more important members (or those with a bit more time on their hands).
I’ve always been a fan of clean-looking space marines too, rather than those with lots of “bling”, and I hadn’t painted much green (and still haven’t since then) so Salamanders were my choice of chapter.
More photos below (like last week, sorry for the smallish sizes – I should really do a re-shoot of these figures):
I did these ages ago, but I kept forgetting that I had pictures of them to post up. So, finally, here are my artscale Space Marines, which I modelled to use as Movie Space Marines (where one tactical squad in a rhino is 1500pts!).
Inspired by various other modellers, but most notably Lamenter and Apologist (with his Praetors of Calth, Imperial Fists, and Sons of Horus), I decided to give the Artscale/Truescale/Big Space Marine craze a go. These have long since been finished and painted as Salamanders, but here are the unpainted shots of my 10 “biggerised” space marines.
So, after my unplanned two and a half month long hiatus – due firstly because I was finishing my thesis, and secondly because I haven’t had internet for the past week – I’m finally back. I’ll try to get some photos of recent stuff I’ve finished done and uploaded, but no guarantees (since ANUCON2013 is coming up in a week and a half).
So, I’ve seen the new book, and although I’m slightly underwhelmed (yay… a couple of new toys to go with the new kits and a much-needed revamp of Chapter Tactics) I think it’s generally a good codex. More of my two cents follows…
Here’s the second of four legendary battles which we played during our Istvann III campaign (however, I don’t have photos of the last one).
The second battle is “Flight of Truth”, with the loyalists (played by Rudi’s guardsmen) attempting to get one of three “voices of truth” to the shuttle and escape. It’s a 1000pt game on a 4×4 foot battlefield, with infantry only. The brave loyalist Imperial Army are faced by my own bi-polar Alpha Legion Terminators (who cunningly painted their armour so they don’t match any space marine legion, adding to the confusion – they ended up playing on both sides during the campaign).
Sorry everyone! A combination of *gasp* actually having motivation to write my PhD, Borderlands 2, SW:TOR, and a couple of other things mean that I’ve unfortunately neglected some other things – such as this blog – of late.
I’ll be putting up the much-delayed photos from ANUCON 2012 which ran nearly a month ago shortly. In the meantime, here’s the terminator librarian which I’ve finished to tide you all over.
I’m really proud of that axe
Hopefully, I’ll get around to taking some photos of the stuff I’ve done in the past month soon and I’ll be able to resume regular weekly updates.
I finished updating these Grey Knights last week, and did their new rhino at the same time as well. The marines themselves were done ages ago, back before the days of washes and shades and glazes, so I updated them to give them a bit more depth and shading (the same way the Deathwatch were updated).
So, here’s some quick pictures for this weekend’s update:
The rhino mirrors the Grey Knights scheme – black w/ grey highlights, shaded black to dull them down. White and red alternating corners to match the marines’ heraldry colours.
The icons are from the Stormraven Gunship. Everything got the black shade/wash to dull the colours down, similar to the effect on the marines:
These are the old metal models, updated with the new plastic Grey Knight nemesis force swords (usually done by either handswaps or bladeswaps), and a deamonhammer for the justicar (which I know isn’t the best in-game choice – one perils of the warp and pop goes the hammer…).
The blue force swords are simly silver glazed with the new blue glaze – simple and effective.
I’ve finally given these guys a touch up, and minus their final protective varnish coat I’m happy to call this army finished (finally!). These are my deathwatch space marines – played using the Space Marine codex, the army consists of:
25 Sternguard (2×10 with meltagun, heavy flamer, powerfist, 1×5 with 2 heavy bolters)
2×5 Scouts with sniper rifles and missile launcher (obligatory troops choices, as Inquisitorial troops)
5 Scout bikers (as more Inquisitorial troops)
I’ve included a gallery of the entire army (generally front/side shots of everything), but here’s some comments as well: